Building a mobile web app, start to finish

Given the way I keep falling into mobile work, I’m apparently destined to be a mobile web developer. (If you know me, you know why this is funny — I hate talking on the phone, and avoid it at every opportunity.)

Because of this, I’ve decided that I need more practice at creating cross-platform, web-based apps. I have some experience with the iPhone SDK from a project earlier this year, but I’ve come to believe that web-based and cross-platform is the ideal way to go.

I’ve decided to start a project to create a mobile web app from start to finish, and I’m going to blog about it each step of the way. I’ll talk about the various decisions that I face, like choosing (or not choosing) a javascript framework, and the challenges that I will no doubt run into.

The app that I’m going to make is based on something that I actually want for myself, which makes it easy to design. It’ll be an app basically geared toward beer snobs (or connoisseurs, if you’re being polite), that lets you keep track of beers that you’ve tried, take notes on them, rate them, and see notes and ratings from other people. There may be apps around like this already; I don’t really care. I’m not in it to make money, just to gain experience with mobile app development and create something that I personally like.

I’m tentatively calling the app BeerNotes. Over the next week or two, I’ll be working on the design of the app and making the various technical choices required to get started. After that, I’ll move into talking about implementation. So, come back to see how it goes!

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