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	<title>Comments on: Design Brainstorm: A Game to Maximize Charitable Giving</title>
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	<link>http://www.bri-lance.net/2010/design-brainstorm-a-game-to-maximize-charitable-giving/</link>
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		<title>By: Armando</title>
		<link>http://www.bri-lance.net/2010/design-brainstorm-a-game-to-maximize-charitable-giving/#comment-59</link>
		<dc:creator>Armando</dc:creator>
		<pubDate>Wed, 20 Jan 2010 23:00:09 +0000</pubDate>
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		<description>Hi. I&#039;m the person that John was talking about. I&#039;m wondering about finding any linkage between the psychological principles between gaming and giving. What if giving could be as addicting as gaming?</description>
		<content:encoded><![CDATA[<p>Hi. I&#8217;m the person that John was talking about. I&#8217;m wondering about finding any linkage between the psychological principles between gaming and giving. What if giving could be as addicting as gaming?</p>
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		<title>By: BJL</title>
		<link>http://www.bri-lance.net/2010/design-brainstorm-a-game-to-maximize-charitable-giving/#comment-58</link>
		<dc:creator>BJL</dc:creator>
		<pubDate>Tue, 19 Jan 2010 02:24:28 +0000</pubDate>
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		<description>Interesting!</description>
		<content:encoded><![CDATA[<p>Interesting!</p>
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		<title>By: John Ferrara</title>
		<link>http://www.bri-lance.net/2010/design-brainstorm-a-game-to-maximize-charitable-giving/#comment-55</link>
		<dc:creator>John Ferrara</dc:creator>
		<pubDate>Mon, 18 Jan 2010 16:38:03 +0000</pubDate>
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		<description>Brilliant!  It&#039;s great that you&#039;re focusing on the behavioral aspects of games, and how people will exert a level of effort to attain something that&#039;s completely out of proportion with cost of producing it.  As it happens, I had a fantastic discussion just this past week with someone who&#039;s thinking about ways to encourage charitable giving through games, and we were talking through much the same stuff.  We should catch up on this at work.</description>
		<content:encoded><![CDATA[<p>Brilliant!  It&#8217;s great that you&#8217;re focusing on the behavioral aspects of games, and how people will exert a level of effort to attain something that&#8217;s completely out of proportion with cost of producing it.  As it happens, I had a fantastic discussion just this past week with someone who&#8217;s thinking about ways to encourage charitable giving through games, and we were talking through much the same stuff.  We should catch up on this at work.</p>
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